My Dad has a saying, ‘Cornflakes taste better than principles’. What he means is, that faced with starvation, taking a meagre offering is better than dying of hunger with your principles. Musicians are currently dealing with this dilemma in the new dawn of streamed music. Some say, why would you willingly put your music on […]
Author Archive | Cosmograf
As some of you know I had an operation recently to remove a tumour from my right arm. It’s been a worrying time as due to its location on a major nerve there was some doubt whether its removal would leave me with a permanent loss of motor skills to the fingers. Nerve damage is […]
Firstly, huge apologies for those who don’t do social media as I’ve woefully neglected to keep this blog updated. Will try and do better, but this album has a been complete nightmare to bring home and taken every spare moment. In short I just took much on myself. The artwork, final mix and mastering all […]
Is it really Christmas already? I have no idea where the time has gone and there’s still loads to do before this album is finished. Nick Beggs has played a blinder once again with a bass line as chunky as a Trucker’s Yorkie bar. I’ve also had some wonderful vocals done by the amazing Rachael […]
Things are going well. Mr Nick D’Virgilio played an absolute blinder as usual and demolished the entire album’s worth of drums in a single day session at Aubitt Studios last month. The man is a prog machine. He listens once, and by the second take is so into the groove of the track, it’s often […]
I really enjoy putting orchestral sections together. Here’s another snippet of what’s to come.
No that’s not a song title! I’ve been busy writing/ recording and not doing enough posting of progress. Here’s the first of hopefully many short snippets. It’s coming.
New gear is being purchased, demos are being recorded and musical ideas and concepts are swirling around and keeping me awake at night once again. This means… It’s time to make another Cosmograf album. You can expect something wonderous in 2016 and plenty of updates as we go.